If you have not read this week the Chronicles of Elyria developer journal yet you can catch up with the abridged version here, though of course nothing beats the real thing over at MMORPG.com. It is a rather packed journal, and still some ended up on the Soulbound Studios cutting room floor so we better make a start discussing it all.
There was less straight controversy in this one, yes I am looking at you last week’s talent system, but it was full of fascinating detail on some pretty crucial features. Including some of the first things we are going to see when we get hold of the game, the beginning of character customisation. Firstly let’s ignore the idea of choosing a soul and lets focus on the nitty-gritty, the UI. Now we know this is not a finished product, but if we are at a point where we can judge the ideas we are certainly at a point where we can look at their implementation too. Continue reading