Journal Discussed – Time, Aging, and Offline Player Characters

An ice cavern in Chronicles of Elyria

If you have not read this week’s Chronicles of Elyria developer journal yet you can catch up with the abridged version here. It is an interesting journal covering three linking systems with, as always, a lot to tell us about the game. I think I have spoken about aging enough, but I can not help but repeated (in a hopefully not too smug way) the animation of the aging is superb and the images you have got are just a taste! So I am going to concentrate on the final part of this weeks journal.

Offline Player Characters (OPCs), it is a lot to take in so let’s start with a quick overview. When you log-out at the end of your time playing, your character does not. They stay in the world, able to interact with the world and other players. They age while you are offline at the same rate as everyone else, so there is no way to extend your characters life by simply not logging in. Oh and if you are not careful they can die while you are away, that’s right die! Continue reading

Journal Abridged – Time, Aging, and Offline Player Characters

Aging in Chronicles of Elyria

This series takes the Developers Journals and gives you a run down of the key information covered. This is the bare bones, just the straight talking facts if you want discussion there will be an accompanying Journal Discussed article which will be posted later in the week.

Chronicles of Elyria’s has a lot of interesting features but the dynamic nature of your characters is one my favourites, as I discussed previously in my post about aging. This week’s developer journal expands on the topics of Time, Aging, and Offline Player Characters so head to to read it in full or read the abridged version here (or, of course, you can do both!). Continue reading