With new information thin on the ground, I have been spending time reading and rereading old information we have. Not only is it intriguing seeing the occasional subtle shift in design over the last six months of the games development, but it is also inspiring. There are so many concepts that they hope to put … Continue reading Character Ideas
This series takes the Developers Journals and gives you all the information in a nice bullet point list. I like bullet points, but I still do not get why they are named after bullets. If you want discussion then you are going to have to wait for the Journal Discussed which will hit later this … Continue reading Journal Abridged – Identity, Disguises, and Reputation
With new ideas, comes new terminology. Words that might be new to us. Familiar words that have unfamiliar game mechanics tied to them. Old words we just sometimes forget. All those terms are brought together here with their Elyrian definitions. Want more information? Just click the word to find all of the Elyria Echo posts … Continue reading Glossary
This series takes the Developers Journals and gives you all the information straight up. Just the neat facts here, no ice or mixers. If you want discussion then you are going to have to wait for the Journal Discussed which will hit later in the week. Your character is how we are represented in Chronicles … Continue reading Journal Abridged – Character Customization and Bloodlines
This series takes the Developers Journals and gives you all the information in bite-sized chunks. Just the facts here, nothing else, no fluff. If you want discussion then you are going to have to wait for the Journal Discussed which will hit later in the week. A crucial part of an MMO is the social … Continue reading Journal Abridged – Families & Family Selection