Journal Abridged – Player Housing, Player-Created Dungeons

A vault in a dungeon in Chronicles of Elyria.

This series takes the Developers Journals and gives you all the information with none of the explanation. This part two of the player housing journals, so I promise to do a round up Journal Discussed of the system as a whole at some point this week. I mean it this time. What a system it … Continue reading Journal Abridged – Player Housing, Player-Created Dungeons

Glossary

With new ideas, comes new terminology. Words that might be new to us. Familiar words that have unfamiliar game mechanics tied to them. Old words we just sometimes forget. All those terms are brought together here with their Elyrian definitions. Want more information? Just click the word to find all of the Elyria Echo posts … Continue reading Glossary

Journal Discussed – Contracts and Player-Created Professions

Contract being viewed in Chronicles of Elyria.

Engaging with other players is what makes multi-player games. We are all social creatures, but strangely MMOs can be a very anti-social environment. We end up playing our own single-player games just in a shared world. That is not something they want to see in Chronicles of Elyria, so they are bring that trust back… … Continue reading Journal Discussed – Contracts and Player-Created Professions

Journal Abridged – Contracts and Player-Created Professions

Character with backback from Chronicles of Elyria

This series takes the Developers Journals and gives you all the information in handy bullet points. No frills, lace or any decorative appliqué. If you want discussion then you are going to have to wait for the Journal Discussed which will hit later in the week. Chronicles of Elyria is focusing on players interacting with … Continue reading Journal Abridged – Contracts and Player-Created Professions