If you have not read this week’s Chronicles of Elyria developer journal yet you can catch up with the abridged version here. It is an interesting journal covering three linking systems with, as always, a lot to tell us about the game. I think I have spoken about aging enough, but I can not help but repeated … Continue reading Journal Discussed – Time, Aging, and Offline Player Characters
This series takes the Developers Journals and gives you a run down of the key information covered. This is the bare bones, just the straight talking facts if you want discussion there will be an accompanying Journal Discussed article which will be posted later in the week. Chronicles of Elyria’s has a lot of interesting features … Continue reading Journal Abridged – Time, Aging, and Offline Player Characters
Edit: I have seen things, beautiful things. Things that make you run up and down your house it the middle of the night silently squealing because they are everything you hoped for. So as well as a the normal Forum Find you can also read my response to an animation of the in-game aging I … Continue reading Forum Finds – Aging
Soulbound Studios have a released a new layout for their updates and I was happy to see one of the topics they will cover on a regular basis is lore. In fact, this week’s KickStarter update did indeed include some more gorgeous concept art of the characters in the games story and an explanation of … Continue reading Akashic Records – Celestial Sisters and the Virtori
It is time. The KickStarter has begun. If you have read anything about this game and thought it sounded like something you wanted to play, please think about backing. If you have seen a video and thought it was a world you wanted to go into, please think about backing. This is not going to … Continue reading Announcement: KickStarter is Here
Yes, it has been a quiet few weeks here at the Echo but Soulbound Studios have been far from silent. In fact, we have an awful lot to cover including two videos (which has now become three while I was writing!), two Q&As, loads of social media and there has been chatter on the IRC … Continue reading Mega Muster – The Team, Children and Snow!
Well, there was some darn big news this week that has stolen most of the air time, and rightly so. If you have not watched the pre-alpha first look video and caught up on the KickStarter news, then you really need to do so. However, the Muster is still here to pull together a few … Continue reading The Muster – Sacrifice, Skills and Different Stories
This series takes the Developers Journals and gives you all the information with none of the explanation. This part two of the player housing journals, so I promise to do a round up Journal Discussed of the system as a whole at some point this week. I mean it this time. What a system it … Continue reading Journal Abridged – Player Housing, Player-Created Dungeons
Dynamic worlds are becoming something more Developers are striving for. To me the reason for it is clear. A changing world is simply a more interesting place to be long term. However, the way different developers approach adding that feeling of change can be very different. Often it is quite limited and does eventually loop … Continue reading Journal Discussed – Technology and Research Part 1
With new ideas, comes new terminology. Words that might be new to us. Familiar words that have unfamiliar game mechanics tied to them. Old words we just sometimes forget. All those terms are brought together here with their Elyrian definitions. Want more information? Just click the word to find all of the Elyria Echo posts … Continue reading Glossary